Building a Game Level in 1 Day — New AI Workflow
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A two-person team built a fully playable Unreal Engine 5 game level in roughly one day using AI tools throughout the entire pipeline. The workflow covers generating concept images with ChatGPT, building a mood board, creating 3D assets with Warko 3D (an AI tool by NCsoft), remeshing and adding PBR textures, post-processing in Blender (emission maps, sculpting, fence path placement), texturing landscapes in Substance Painter, and finally assembling everything in Unreal Engine 5 with a toon shader plugin, collision setup, lighting, fog, and post-processing. Key highlights include Warko 3D's node-based custom workflow for batch asset generation, mesh and texture editing via text prompts, and Blender's sculpting and curve-based fence placement to save time.
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