Explore the process of building an immersive 3D world in the browser using Blender and Three.js. Learn the creative and technical steps involved, from conceptualizing scenes to blocking, sculpting, and adding materials. Discover tips for optimization, texturing, and exporting assets to ensure your web-based 3D environment performs efficiently and looks stunning.

1h 8m read timeFrom tympanus.net
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Table of contents
1. Introduction2. Inspiration for Scene & Approaching Creativity3. Blocking out & Concepting in Blender4. Sculpting and Modeling5. Initial Materials and Details6. More Materials and Details7. Foliage, Trees, Greenery, and Stuff Like That8. Interior9. Exporting, Optimization, & Baking10. Miscellaneous Assets (Fonts, Audio, & SVGs etc.)11. Coding12. “It’s not perfect, but it’s cool” – My mistakesConclusion

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