A walkthrough of using GitHub Copilot with the Unity MCP (Model Context Protocol) server to build a simple Unity game without leaving VS Code. The Unity MCP server lets Copilot interact directly with the Unity editor for scene management, material creation, profiler access, and more. Setup involves installing the Unity AI Assistant package, configuring the MCP relay in VS Code, and optionally adding Copilot instruction files, custom agents, and skills for better results. A live demo shows Copilot creating a ground plane, coloring objects, placing collectible coins, writing player movement scripts, and adding coin collection logic — all through natural language prompts. Custom MCP tools like domain reload triggering, game-camera screenshots, and input injection are also discussed as extensions.

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