Part 5 of a tutorial series on building a browser-based dinosaur runner game with Deno. This installment adds player identity and customization features: name prompts, theme selection (desert, forest, night, rainbow, space), difficulty settings, and color customization. The tutorial covers extending the HTML UI with modals,

11m read timeFrom deno.com
Post cover image
Table of contents
Player Profiles & CustomizationWhat you’ll build1. Upgrade the UI with identity & customization controls2. Style the modal surfaces3. Teach game.js to orchestrate settings4. Persist player choices in PostgreSQL5. Expose /api/customization routes6. Serve everything with Oak7. Exploring your databases with Deno Deploy8. Validate the full loopStage 5 accomplishmentsWhat’s next?

Sort: