Part 5 of a tutorial series on building a browser-based dinosaur runner game with Deno. This installment adds player identity and customization features: name prompts, theme selection (desert, forest, night, rainbow, space), difficulty settings, and color customization. The tutorial covers extending the HTML UI with modals,
Table of contents
Player Profiles & CustomizationWhat you’ll build1. Upgrade the UI with identity & customization controls2. Style the modal surfaces3. Teach game.js to orchestrate settings4. Persist player choices in PostgreSQL5. Expose /api/customization routes6. Serve everything with Oak7. Exploring your databases with Deno Deploy8. Validate the full loopStage 5 accomplishmentsWhat’s next?Sort: