A distributed systems researcher used Claude Code (Opus model) to build BeatPaxos, an interactive browser game where players try to violate Paxos safety by killing nodes and inducing delays. The game implements single-synod Paxos with p1a/p1b/p2a/p2b/p3 messages across three nodes. Claude got the safety-critical logic right on

5m read timeFrom muratbuffalo.blogspot.com
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