Bevy 0.18, a Rust-based open-source game engine, introduces atmospheric scattering with customizable controls, improvements to the Solari real-time ray tracer (specular materials, soft shadows, better performance), built-in free and pan cameras, full-screen material support for post-processing effects, cargo feature sets for selective builds (2D/3D/UI only), enhanced UI navigation for keyboard/gamepad, font improvements (weights, strikethrough, underline), new UI widgets (popover, color plane), PBR shading fixes, and extensible glTF extension handling. The engine supports both 2D and 3D rendering using an ECS architecture.
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