Asset Packs enable developers to create and manage larger app bundles by separating assets into different packages. These asset packs can be delivered using three different methods: InstallTime, FastFollow, and OnDemand, providing flexibility in how and when assets are downloaded and installed. The new .NET 9 release simplifies the process of creating these packs using MSBuild Metadata, benefiting both .NET Android and .NET MAUI developers. The guide explains how to set up and manage asset packs within your projects and offers local testing tips.

11m read timeFrom devblogs.microsoft.com
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Table of contents
What is an Asset Pack? Copy linkThe Problem: Building Asset Packs Copy linkThe Solution: AssetPack Metadata Copy linkA More Complete Example Copy linkDebugging and Testing Copy linkCan I use this in my Maui Application? Copy linkConclusion Copy link

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