Russell Miles shares three principles for building successful developer platforms based on 25 years of experience. First, platforms require dedicated teams and long-term commitment—they're products, not projects. Second, platforms succeed through their impact and unexpected uses, not just their features. Third, platforms must be habitable and transparent, like a kitchen rather than a cathedral, where developers can see how things work and contribute. The key is listening to developers' needs and building something they can see themselves benefiting from, rather than imposing solutions.

7m read timeFrom thenewstack.io
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Table of contents
Maxim 1: You Don’t Really Want a PlatformMaxim 2: Platforms Are Not Product Process AloneMaxim 3: Curate Platform Habitability
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