Russell Miles shares three principles for building successful developer platforms based on 25 years of experience. First, platforms require dedicated teams and long-term commitment—they're products, not projects. Second, platforms succeed through their impact and unexpected uses, not just their features. Third, platforms must

7m read time From thenewstack.io
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Table of contents
Maxim 1: You Don’t Really Want a PlatformMaxim 2: Platforms Are Not Product Process AloneMaxim 3: Curate Platform Habitability
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