00005: Thursday links!

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A curated collection of links covering real-time rendering techniques (ReSTIR GI, radiance cascades, deferred adaptive compute shading), machine learning developments (transformer explanations, LLM year-in-review posts), programming language topics (memory-safe C/C++ compiler Fil-C, Pawn language, compiler optimizations), and miscellaneous tech content including demoscene projects, retro computing emulators, and hardware experiments. Notable highlights include discussions on graphics API abstraction, spatial hashing for ray-traced ambient occlusion, and various creative technical projects.

4m read timeFrom c0de517e.com
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